How to play: Simply download your Number Hive game boards then print them out. You can use transparent counters to play. Many teachers prefer laminate the boards, or slip them into transparent sleeves, and use white board markers. Download and have the PDF forever!
There’s a short video below showing how to play. Or if you’d prefer an A4 PDF, you can find it here.
Download all the available game boards with this widely popular ‘access all areas’, ultimate Number Hive printable package.
Get all the printable game boards and SAVE 65%
Perfect for all ages
Game pack includes:
Multiplication: 1-12 | Multiplication: 1-10 | Multiplication: 1,2,3,4,5 & 10 | Multiplication: Simple factors | Multiplication: Negative and Positive Integers | Multiplication: Decimals | Multiplication: Fractions | Multiplication: Algebra 1 & 2 | Multiplication: Exponents | Multiplication: Radicals | Multiplication: Algebra (Distributive Property STEPS 1-5) | The Hive Maze | Addition: 1-12 | Addition: Negative and Positive Integers | Addition: Dice | Addition: Time | Addition: Fractions STEP 1-5 | Addition: Linear Graphs | Gradient | Subtraction 1 & 2 | Understanding Fractions STEPS 1-3 | Conversions series (12 boards) | Division |
Pack of 20 different game boards for the following varieties:
Information about this game board package:
10 different game boards
Ideal for Ages: 11 – 17
Choices include:
Build additive reasoning and subitizing skills for learners starting out with addition.
Perfect for ages 4-7
Choices include:
Perfect for mastering addition. Encourage confident learners, build additive fluency, and strengthen the relationship between the inverse operations; addition and subtraction.
Perfect for ages 6-9
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Build fluency and proficiency with basic subtraction. Our first subtraction version ever also helps build an understanding of inverse relationships.
Perfect for ages 6-10
Choices include:
Build fluency and proficiency with basic subtraction. Our first subtraction version ever also helps build an understanding of inverse relationships.
Perfect for ages 6-10
Choices include:
Build fluency and proficiency with subtraction. This is the second version and allows students to venture into negative numbers.
Perfect for ages 6-11
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Build fluency and proficiency with basic division. Our first division version ever! Students build flexible fluency and explore the inverse relationship with multiplication as they strategise.
Perfect for ages 7-12
Choices include:
Helping students work with adding amounts of time but also in converting the different units of time.
Perfect for ages 6-11
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Build fluency and understanding of the notoriously difficult concept of adding integers when negative numbers are involved.
Perfect for ages 7-13
Choices include:
Build conceptual understanding of fractions. Click below to take a look at all four steps in the series.
Perfect for ages 6-11
Choices include:
Build fluency in converting fractions, decimals and percentages. This package is all 6 different conversions. The boards include wholes, halves, quarters, fifths and tenths.
Perfect for ages 7-13
Choices include:
Build fluency in converting fractions, decimals and percentages. This package is all 6 different conversions. The boards include halves, thirds, quarters and fifths.
Perfect for ages 8-14
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Build fluency in finding percentages of amounts. Click below to take a look at all four steps in the series.
Perfect for ages 9-13
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Master the earlier multiplication facts, deepen understanding, and sharpen mathematical thinking with the simple factors game board.
Perfect for ages 7-10
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Scaffold learning with this progression pack bridging the gap to mastery of 1-12 multiplication factors.
Perfect for ages: 7-10
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Build confidence and competence for learners focusing on the multiplication facts in the 1-10 range. Great for encouraging students without risking cognitive overload.
Perfect for ages 7-10
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The game you know and love is now printable, perfect for use as a stand alone classroom resource, or as the ultimate blended learning multiplication package.
Perfect for ages 8-13
Choices include:
Expand mathematical horizons with negative & positive integers. Build fluency in this extremely important foundation.
Perfect for ages 10-14
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Brilliant for a ‘daily maze’ class challenge, or as homework (students explain the journey they took to get from the maze start to maze finish).
Perfect for all ages
Choices include:
Build procedural fluency when adding fractions. Click below to take a look at all five steps in the series.
Ideal for Ages: 7 – 13
Build procedural fluency when adding decimals. Students will add decimals which helps with understanding place value.
Information about this game board package:
Packs of 5 or 20 different game boards (PDFs)
Ideal for Ages: 8 – 12
Choices include:
Build fluency and proficiency with decimal multiplication and develop a deep understanding of decimal place value, and arithmetic.
Perfect for ages 11-14
Choices include:
Explore multiplication of fractions, fraction equivalence, simplification and the relationship between fractions and whole numbers.
Perfect for ages 11-14
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Build fluency with algebraic operations. Foster a deep understanding of this foundational skill for any students studying higher levels of algebra down the track.
Perfect for ages 12-16+
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Build fluency with algebraic operations. Foster a deep understanding of this foundational skill for any students studying higher levels of algebra. In this version, students work with two variables.
Perfect for ages 12-16+
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Working with exponents in the game helps develop a deeper understanding of algebraic relationships where powers are involved.
Perfect for ages 12-16+
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Build fluency with algebraic operations (adding monomials). Foster a deep understanding of this foundational skill for any students studying higher levels of algebra down the track. Especially helpful for reinforcing that you can only add and subtract ‘like terms’.
Perfect for ages 11-14
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Slope and y-intercept y = mx + b
An engaging way for students to practice straight lines in slope-intercept form. Gets students thinking through what impact the coefficient and the constant term have on the graph.
Perfect for ages 12-16
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Help students gain a strong understanding of gradient in the form rise over run. A great pre-cursor to the Linear Graph activity.
Perfect for ages 12-16
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Students can gain familiarity with radicals. Some regions call them surds, others square roots. Either way, these game boards will help students gain a deep understanding of operating and simplifying.
Perfect for ages 12-16
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Build multiplicative fluency when using the Distributive Property with Algebra. Click below to take a look at all five steps in the series.
Perfect for ages 13-18
Now available online, in the physical form, or better still – why not up your blended learning game to really drive differentiated learning in your class
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